Assets / Footage

Footage should plug into the same production surfaces as generated media.

This page now describes footage as part of the broader production system instead of pretending a full stock catalog is already wired into the repo.

Plate Lane

Footage should read as usable source material for an active production system. Keep the page close to sequence work and finishing decisions.

Mixed-source support

Footage becomes useful when it can sit beside generated media, not compete with it as a separate silo.

Finishing adjacency

Existing suite operations can already support transform and polish work on source footage.

Honest scope

The page no longer claims a stock browser exists in the current codebase when it does not.

Plate families

3

Connected surfaces

3

Sequence uses

3

Next routes

4

Connected Lanes

Footage is currently most useful because it can plug into these platform surfaces.

Connected lane

Production Studio

Use source footage where shot planning, sequence review, and delivery decisions already happen.

Workspace

Connected lane

Restyle Video

Restyle Video with integrated billing and provider guardrails.

40 credits · Pro+ · Kling

Connected lane

Upscale Video

Upscale Video with integrated billing and provider guardrails.

30 credits · Pro+ · Kling

Production Fit

Footage should be chosen with the cut in mind.

Each asset category should feel like a production-adjacent utility surface with one strong use posture instead of a generic content directory.

Mixed-source support

Footage becomes useful when it can sit beside generated media, not compete with it as a separate silo.

Finishing adjacency

Existing suite operations can already support transform and polish work on source footage.

Honest scope

The page no longer claims a stock browser exists in the current codebase when it does not.

Use Cases

Where source footage helps.

Use case 01Editorial

Cut augmentation

Fill gaps around generated hero material with real plates chosen in context of the sequence.

Use case 02Campaign

Mood support

Use footage to reinforce atmosphere and geography around generated or synthetic scenes.

Use case 03World

World seeding

Use footage references to guide environment thinking before runtime or world generation work begins.

Choose footage where the sequence is already being built.

Open Production Studio when source plates need to stay close to the actual cut.

Open Production Studio