Launch
5 nodes · 5 surfaces
Product Launch Reel
Hook, hero frame, camera push, CTA ending, and export handoff for fast campaign launches.
Lane
brand
New Flow
The Flow entry surface should make three things obvious immediately: which reusable starts already exist, how many surfaces the system will touch, and where the work goes once the first node is live.
Live Flow Templates
4
Template Nodes
21
Linked Surfaces
7
Reusable Starts
2
Starter Paths
Each starter below comes from the live flow-template catalog. Node count, lane posture, and downstream surfaces are derived from the same graph definitions used elsewhere in the product.
Launch
5 nodes · 5 surfaces
Hook, hero frame, camera push, CTA ending, and export handoff for fast campaign launches.
Lane
brand
Video Lane
6 nodes · 5 surfaces
A Google-Flow-like video lane template for ingredients consistency, shot extension, and asset continuity.
Lane
video
Identity
5 nodes · 5 surfaces
Identity lock, style anchor, first reveal shot, runtime continuity, and ship handoff for recurring characters.
Lane
character
Flow Ledger
Template mix
2 reusable / 2 guided
Some flows are reusable production structures. Others are guided starting points that lead into the same cockpit.
Surface split
7 creation / 6 production
Flow spans the creative workspaces and the operational surfaces that finish, queue, and publish the job.
Primary launch route
/flow/brand-campaign
Templates hand off into real flow shells first, then into Studio, Queue, and Publish as the work tightens.
Lane coverage
Brand 2 · Video 1 · Character 1
The catalog is grouped by production posture rather than pretending every flow behaves the same way.
Lane Mix
Brand
Flow family
2
Video
Flow family
1
Character
Flow family
1
Audio
Flow family
0
System Handoff
Flow is not a static planner. It feeds creation lanes, runtime oversight, and delivery controls. The entry surface should say that clearly before the user opens any one node.
Video Studio
VideoText-to-video generation with quality, camera, and output controls.
Production Studio
ProductionPlan shots, creative direction, and production metadata.
Runtime Control
RuntimeLive render/runtime controls for ongoing production jobs.
Usage Dashboard
BillingInspect credits and generation usage over time.